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Garrett Crew

Number of posts: 1127 Age: 17 Location: United States Registration date: 2008-01-19
 | Subject: Re: Lolwut? Sun Oct 25, 2009 4:46 pm | |
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Skitzabix 3D Animator

Number of posts: 190 Age: 16 Registration date: 2008-02-24
 | Subject: Re: Lolwut? Tue Oct 27, 2009 9:23 am | |
| THE FUCK, YOU LOT STILL POST HERE? I'm trying to get back into Animationssssss after 6 months of doing nothing because of exams...and shiz. Where do you peoples go other than here, FA, Shiftlimits etcccccc |
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Ony Crew

Number of posts: 557 Age: 19 Location: Canada Registration date: 2008-01-19
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Garrett Crew

Number of posts: 1127 Age: 17 Location: United States Registration date: 2008-01-19
 | Subject: Re: Lolwut? Tue Oct 27, 2009 3:58 pm | |
| | Ony wrote: | | i dont go anywhere but here. |
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Skitzabix 3D Animator

Number of posts: 190 Age: 16 Registration date: 2008-02-24
 | Subject: Re: Lolwut? Tue Oct 27, 2009 4:06 pm | |
| I saw Garrett at Fluidanims, Btw i just realised why you are all here still, To bitch about Peatrit. I SUPPORT YOUS |
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Garrett Crew

Number of posts: 1127 Age: 17 Location: United States Registration date: 2008-01-19
 | Subject: Re: Lolwut? Tue Oct 27, 2009 4:14 pm | |
| I check FA occasionally, but only when I'm really bored. |
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Camaro R14 Principal

Number of posts: 414 Age: 19 Location: USA Registration date: 2008-01-21
 | Subject: Re: Lolwut? Tue Oct 27, 2009 4:23 pm | |
| | Skitzabix wrote: | | I saw Garrett at Fluidanims, Btw i just realised why you are all here still, To bitch about Peatrit. I SUPPORT YOUS |
Forums dead otherwise. Might as well.
btw, you still animating or have you lost interest Mr. Stealthy? |
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Skitzabix 3D Animator

Number of posts: 190 Age: 16 Registration date: 2008-02-24
 | Subject: Re: Lolwut? Tue Oct 27, 2009 4:37 pm | |
| Havnt animated for 6 months so Im rusty, taking a break from 3d animation and want to give flash a little try again, its fun once in awhile but 3d animation is what I'd like to do later in life. Youuuu? |
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Garrett Crew

Number of posts: 1127 Age: 17 Location: United States Registration date: 2008-01-19
 | Subject: Re: Lolwut? Tue Oct 27, 2009 5:30 pm | |
| 3D Character Animation ftw. |
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Scruffy Source Mapper

Number of posts: 833 Age: 16 Location: Vancouver, BC, Canada Registration date: 2008-01-20
 | Subject: Re: Lolwut? Wed Oct 28, 2009 2:35 pm | |
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Skitzabix 3D Animator

Number of posts: 190 Age: 16 Registration date: 2008-02-24
 | Subject: Re: Lolwut? Thu Oct 29, 2009 5:13 am | |
| SCRUFFLES, where have you been ;_;, Still doing shiz with source SDK etc? |
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Scruffy Source Mapper

Number of posts: 833 Age: 16 Location: Vancouver, BC, Canada Registration date: 2008-01-20
 | Subject: Re: Lolwut? Thu Oct 29, 2009 8:49 am | |
| Sort of, I'm on a mod team but the development is so slow and somewhat disorganized that it's kind of pathetic. I got my GMOD server working again, perhaps sometime we can play again. Right now I'm mostly using it for spacebuild with friends (we built this awesome space station with full life support and everything). My Steam's dmoc_god, sooo... |
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Camaro R14 Principal

Number of posts: 414 Age: 19 Location: USA Registration date: 2008-01-21
 | Subject: Re: Lolwut? Thu Oct 29, 2009 6:38 pm | |
| | Skitzabix wrote: | | Havnt animated for 6 months so Im rusty, taking a break from 3d animation and want to give flash a little try again, its fun once in awhile but 3d animation is what I'd like to do later in life. Youuuu? |
Haha, done with flash personally, it just takes too much time and isn't really fun any more.
As for 3D, it's it's own challenge in itself, my goodness. Just getting a character to move properly is a chore. Hit me up on MSN if you want some good rigs for Maya (CamaronTG@gmail.com) |
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Scruffy Source Mapper

Number of posts: 833 Age: 16 Location: Vancouver, BC, Canada Registration date: 2008-01-20
 | Subject: Re: Lolwut? Fri Oct 30, 2009 12:57 pm | |
| | Sabre wrote: | After creating the majority of the combine dialog, I feel that my voice as the combine overwatch, will be one of the mod's biggest strong points upon it's release. I don't want to make myself sound self-centered, but there's alot of truth to such a claim. Not only did I get the vocoder effects to almost perfectly match those of valve's technology, but it will truly give players a powerful sensation of actually operating amongst the transparent, and elusive antagonist of the game on which the mod's based.
It still worries me that the rest of the modding team hasn't tightly grasped the nature of the transhuman overwatch. Not only am I going to need to provide a voice for the overwatch, But I will also need to provide a voice for the team itself. I expect alot of good things from this mod, and want to assure its redeeming success. As part of the team, this is now acheivable. |
New mod team member seems like a modest guy. |
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Skitzabix 3D Animator

Number of posts: 190 Age: 16 Registration date: 2008-02-24
 | Subject: Re: Lolwut? Fri Oct 30, 2009 4:03 pm | |
| oks tys camaro, Scruffy hes seems the kinda person who hasn't seen the light in about a month |
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